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FifeGUI 0.2.0
A C++ GUI library designed for games.
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This is the complete list of members for fcn::DragHandler, including all inherited members.
| beginDrag(Widget *source, std::unique_ptr< DragPayload > payload, int mouseX, int mouseY) | fcn::DragHandler | |
| beginDragFromWidget(Widget *source, int mouseX, int mouseY) | fcn::DragHandler | |
| cancel() | fcn::DragHandler | |
| DragHandler(Gui *gui) | fcn::DragHandler | explicit |
| drop(int mouseX, int mouseY) | fcn::DragHandler | |
| findWidgetAt(Widget *root, int x, int y, bool mustBeVisible=true, bool mustBeEnabled=true) | fcn::DragHandler | static |
| getActiveDropTarget() const | fcn::DragHandler | |
| getHoveredWidget() const | fcn::DragHandler | |
| getModalWidget() const | fcn::DragHandler | |
| getPayload() const | fcn::DragHandler | |
| getRenderConfig() const | fcn::DragHandler | |
| getState() const | fcn::DragHandler | |
| render(Graphics &graphics) | fcn::DragHandler | |
| setModalWidget(Widget *modal) | fcn::DragHandler | |
| setRenderConfig(DragRenderConfig config) | fcn::DragHandler | |
| update(int mouseX, int mouseY) | fcn::DragHandler |