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FifeGUI 0.2.0
A C++ GUI library designed for games.
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This is the complete list of members for fcn::KeyInput, including all inherited members.
| getKey() const | fcn::KeyInput | |
| getType() const | fcn::KeyInput | |
| isAltPressed() const | fcn::KeyInput | |
| isControlPressed() const | fcn::KeyInput | |
| isMetaPressed() const | fcn::KeyInput | |
| isNumericPad() const | fcn::KeyInput | |
| isShiftPressed() const | fcn::KeyInput | |
| KeyInput()=default | fcn::KeyInput | |
| KeyInput(Key const &key, Type type) | fcn::KeyInput | |
| mAltPressed | fcn::KeyInput | protected |
| mControlPressed | fcn::KeyInput | protected |
| mKey | fcn::KeyInput | protected |
| mMetaPressed | fcn::KeyInput | protected |
| mNumericPad | fcn::KeyInput | protected |
| mShiftPressed | fcn::KeyInput | protected |
| mType | fcn::KeyInput | protected |
| setAltPressed(bool pressed) | fcn::KeyInput | |
| setControlPressed(bool pressed) | fcn::KeyInput | |
| setKey(Key const &key) | fcn::KeyInput | |
| setMetaPressed(bool pressed) | fcn::KeyInput | |
| setNumericPad(bool numpad) | fcn::KeyInput | |
| setShiftPressed(bool pressed) | fcn::KeyInput | |
| setType(Type type) | fcn::KeyInput | |
| Type enum name | fcn::KeyInput |