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FifeGUI 0.2.0
A C++ GUI library designed for games.
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This is the complete list of members for fcn::Point, including all inherited members.
| length() const | fcn::Point | inline |
| normalize() | fcn::Point | inline |
| operator!=(Point const &p) const | fcn::Point | inline |
| operator*(int const &i) const | fcn::Point | inline |
| operator+(Point const &p) const | fcn::Point | inline |
| operator+=(Point const &p) | fcn::Point | inline |
| operator-(Point const &p) const | fcn::Point | inline |
| operator-=(Point const &p) | fcn::Point | inline |
| operator/(int const &i) const | fcn::Point | inline |
| operator<<(std::ostream &os, Point const &p) | fcn::Point | friend |
| operator=(Point const &rhs) | fcn::Point | inline |
| operator=(Point &&rhs) noexcept | fcn::Point | inline |
| operator==(Point const &p) const | fcn::Point | inline |
| operator[](int ind) | fcn::Point | inline |
| Point(int _x=0, int _y=0) | fcn::Point | inlineexplicit |
| Point(Point const &rhs) | fcn::Point | inline |
| Point(Point &&rhs) noexcept | fcn::Point | inline |
| rotate(double angle) | fcn::Point | inline |
| rotate(Point const &origin, int angle) | fcn::Point | inline |
| rotated(int angle) const | fcn::Point | inline |
| set(int _x, int _y) | fcn::Point | inline |
| val (defined in fcn::Point) | fcn::Point | |
| x (defined in fcn::Point) | fcn::Point | |
| y (defined in fcn::Point) | fcn::Point |