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FifeGUI 0.2.0
A C++ GUI library designed for games.
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This is the complete list of members for fcn::sdl2::Image, including all inherited members.
| convertToDisplayFormat() override | fcn::sdl2::Image | virtual |
| free() override | fcn::sdl2::Image | virtual |
| getHeight() const override | fcn::sdl2::Image | virtual |
| getImageLoader() | fcn::Image | static |
| getPixel(int x, int y) override | fcn::sdl2::Image | virtual |
| getSurface() const | fcn::sdl2::Image | virtual |
| getTexture() const | fcn::sdl2::Image | virtual |
| getWidth() const override | fcn::sdl2::Image | virtual |
| Image(SDL_Surface *surface, bool autoFree, SDL_Renderer *renderer=nullptr) | fcn::sdl2::Image | |
| Image(Image const &)=delete (defined in fcn::sdl2::Image) | fcn::sdl2::Image | |
| Image(Image &&)=delete (defined in fcn::sdl2::Image) | fcn::sdl2::Image | |
| Image() (defined in fcn::Image) | fcn::Image | |
| Image(Image const &)=delete (defined in fcn::Image) | fcn::Image | |
| Image(Image &&)=delete (defined in fcn::Image) | fcn::Image | |
| load(std::string const &filename, bool convertToDisplayFormat=true) | fcn::Image | static |
| mAutoFree | fcn::sdl2::Image | protected |
| mImageLoader | fcn::Image | protectedstatic |
| mRenderer | fcn::sdl2::Image | protected |
| mTexture | fcn::sdl2::Image | protected |
| mTransientSurface | fcn::sdl2::Image | protected |
| operator=(Image const &)=delete (defined in fcn::sdl2::Image) | fcn::sdl2::Image | |
| operator=(Image &&)=delete (defined in fcn::sdl2::Image) | fcn::sdl2::Image | |
| operator=(Image const &)=delete (defined in fcn::Image) | fcn::Image | |
| operator=(Image &&)=delete (defined in fcn::Image) | fcn::Image | |
| putPixel(int x, int y, Color const &color) override | fcn::sdl2::Image | virtual |
| setImageLoader(ImageLoader *imageLoader) | fcn::Image | static |
| ~Image() override (defined in fcn::sdl2::Image) | fcn::sdl2::Image | virtual |