FifeGUI 0.2.0
A C++ GUI library designed for games.
fcn::sdl2::Image Member List

This is the complete list of members for fcn::sdl2::Image, including all inherited members.

convertToDisplayFormat() overridefcn::sdl2::Imagevirtual
free() overridefcn::sdl2::Imagevirtual
getHeight() const overridefcn::sdl2::Imagevirtual
getImageLoader()fcn::Imagestatic
getPixel(int x, int y) overridefcn::sdl2::Imagevirtual
getSurface() constfcn::sdl2::Imagevirtual
getTexture() constfcn::sdl2::Imagevirtual
getWidth() const overridefcn::sdl2::Imagevirtual
Image(SDL_Surface *surface, bool autoFree, SDL_Renderer *renderer=nullptr)fcn::sdl2::Image
Image(Image const &)=delete (defined in fcn::sdl2::Image)fcn::sdl2::Image
Image(Image &&)=delete (defined in fcn::sdl2::Image)fcn::sdl2::Image
Image() (defined in fcn::Image)fcn::Image
Image(Image const &)=delete (defined in fcn::Image)fcn::Image
Image(Image &&)=delete (defined in fcn::Image)fcn::Image
load(std::string const &filename, bool convertToDisplayFormat=true)fcn::Imagestatic
mAutoFreefcn::sdl2::Imageprotected
mImageLoaderfcn::Imageprotectedstatic
mRendererfcn::sdl2::Imageprotected
mTexturefcn::sdl2::Imageprotected
mTransientSurfacefcn::sdl2::Imageprotected
operator=(Image const &)=delete (defined in fcn::sdl2::Image)fcn::sdl2::Image
operator=(Image &&)=delete (defined in fcn::sdl2::Image)fcn::sdl2::Image
operator=(Image const &)=delete (defined in fcn::Image)fcn::Image
operator=(Image &&)=delete (defined in fcn::Image)fcn::Image
putPixel(int x, int y, Color const &color) overridefcn::sdl2::Imagevirtual
setImageLoader(ImageLoader *imageLoader)fcn::Imagestatic
~Image() override (defined in fcn::sdl2::Image)fcn::sdl2::Imagevirtual