|
FifeGUI 0.3.0
A C++ GUI library designed for games.
|
This is the complete list of members for fcn::sdl3::ImageLoader, including all inherited members.
| convertToStandardFormat(SDL_Surface *surface) | fcn::sdl3::ImageLoader | protectedvirtual |
| getSDLPixelFormat() | fcn::sdl3::ImageLoader | |
| ImageLoader() (defined in fcn::sdl3::ImageLoader) | fcn::sdl3::ImageLoader | |
| fcn::ImageLoader::ImageLoader(ImageLoader const &)=default | fcn::ImageLoader | |
| fcn::ImageLoader::ImageLoader(ImageLoader &&)=default | fcn::ImageLoader | |
| load(std::string const &filename, bool convertToDisplayFormat) override | fcn::sdl3::ImageLoader | virtual |
| load(std::string const &filename) | fcn::sdl3::ImageLoader | inline |
| loadSDLSurface(std::string const &filename) | fcn::sdl3::ImageLoader | protectedvirtual |
| loadSDLTexture(std::string const &filename) | fcn::sdl3::ImageLoader | protectedvirtual |
| operator=(ImageLoader const &)=default | fcn::ImageLoader | |
| operator=(ImageLoader &&)=default | fcn::ImageLoader | |
| setRenderer(SDL_Renderer *renderer) | fcn::sdl3::ImageLoader | |
| setSDLPixelFormat(SDL_PixelFormat const &format) | fcn::sdl3::ImageLoader | |
| ~ImageLoader()=default | fcn::ImageLoader | virtual |