FifeGUI 0.3.0
A C++ GUI library designed for games.
deathlistener.hpp
1// SPDX-License-Identifier: LGPL-2.1-or-later OR BSD-3-Clause
2// SPDX-FileCopyrightText: 2004 - 2008 Olof Naessén and Per Larsson
3// SPDX-FileCopyrightText: 2013 - 2026 Fifengine contributors
4
5#ifndef INCLUDE_FIFECHAN_DEATHLISTENER_HPP_
6#define INCLUDE_FIFECHAN_DEATHLISTENER_HPP_
7
8// Standard library includes
9#include <string>
10
11// Platform config include
12#include "fifechan/platform.hpp"
13
14// Project headers (subdirs before local)
15#include "fifechan/events/event.hpp"
16
17namespace fcn
18{
26 class FIFEGUI_API DeathListener
27 {
28 public:
29 virtual ~DeathListener() = default;
30
31 DeathListener(DeathListener const &) = delete;
32 DeathListener& operator=(DeathListener const &) = delete;
33 DeathListener(DeathListener&&) = delete;
34 DeathListener& operator=(DeathListener&&) = delete;
35
42 virtual void death(Event const & event) = 0;
43
44 protected:
51 DeathListener() = default;
52 };
53} // namespace fcn
54
55#endif // INCLUDE_FIFECHAN_DEATHLISTENER_HPP_
virtual void death(Event const &event)=0
Called when a widget dies.
DeathListener()=default
Protected default constructor.
Base class for all GUI event objects.
Definition event.hpp:25
Used replacement tokens by configure_file():