FifeGUI 0.2.0
A C++ GUI library designed for games.
imageloader.hpp
1// SPDX-License-Identifier: LGPL-2.1-or-later OR BSD-3-Clause
2// SPDX-FileCopyrightText: 2004 - 2008 Olof Naessén and Per Larsson
3// SPDX-FileCopyrightText: 2013 - 2026 Fifengine contributors
4
5#ifndef INCLUDE_FIFECHAN_IMAGELOADER_HPP_
6#define INCLUDE_FIFECHAN_IMAGELOADER_HPP_
7
8#include <string>
9
10#include "fifechan/platform.hpp"
11
12namespace fcn
13{
14 class Image;
15
33 class FIFEGUI_API ImageLoader
34 {
35 public:
36 virtual ~ImageLoader() = default;
37
39 ImageLoader(ImageLoader const &) = default;
41 ImageLoader& operator=(ImageLoader const &) = default;
46
47 protected:
48 ImageLoader() = default;
49
50 public:
63 Image* load(std::string const & filename)
64 {
65 return load(filename, true);
66 }
67
75 virtual Image* load(std::string const & filename, bool convertToDisplayFormat) = 0;
76 };
77} // namespace fcn
78
79#endif // INCLUDE_FIFECHAN_IMAGELOADER_HPP_
ImageLoader(ImageLoader const &)=default
Copy constructor.
virtual Image * load(std::string const &filename, bool convertToDisplayFormat)=0
Loads an image, optionally converting it to display format.
ImageLoader & operator=(ImageLoader const &)=default
Copy assignment operator.
Image * load(std::string const &filename)
Loads an image.
ImageLoader(ImageLoader &&)=default
Move constructor.
ImageLoader & operator=(ImageLoader &&)=default
Move assignment operator.
Abstract holder for image data.
Definition image.hpp:32